The names given during this competition have been superb but...as always...there has to be a winner.
A massive thank you to everyone who took part. The winner of both vouchers, as he managed to pip it in both blind picks is David 'Tas' Thompson.
Well done Dave! Vouchers are on their way.
Welcome back Nerglings! Making Bad, a series where I showcase my miniatures. Here we have some of my finished giants, they hail from a mixture of manufacturers as usual, including: The Citadel Giant of Albion, Forgeworld Cursed Ettin, the Marauder Giant, Ral Partha Cloud Giant and Citadel Gigantic Firelord. Today's added bonus is the awesome Games Workshop mounted Chaos Lord.
We here at The Fluffenhammer look back on our youth in the wilds of Games Workshop with something of a glint in the eye. Whilst nostalgia is all well and good, seeing the old pamphlets and printed pages brings a sense of longing back to these quickly-approaching-middle-aged Fluffers.
With this in mind, we have dug out a very old publication, John Blanche's first ever How To Paint book, published in the heady days of 1989.
We hope you enjoy this look back to the days of lead gone by.
Space Crusade is an adventure board game produced by Milton Bradley together with Games Workshop and was first made in 1990. It was produced in the UK and available throughout Europe and New Zealand. . The German version of the game was published under the name StarQuest to tie-in with Hero-Quest, which, at that time, was very popular amongst German children. The German translation tones down most of the violent game elements: The aliens are "chaos robots", not living creatures. A player does not kill a robot, the robot is merely removed from this dimension or gets caught by the effects of the weapons and is not harmed at all. Although for example the "Assault Cannon" can quite easily be recognized as a type of machine gun, in the German version it is called "Zero Time Gun" and its effect is explained as "time bubbles" slowing down the enemy.
Who Are We?
The Fluffenhammer is a archive of joy for the worlds of Games Workshop (and beyond)