HeroQuest, sometimes also written as Hero Quest, is an adventure board game created by Milton Bradley in conjunction with Games Workshop. The game was based loosely around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called "Morcar" in the original British version and most localisations, but "Zargon" in the United States and Canada) to create dungeons of their own design using the provided game board, tiles, furnishings and monsters. The game manual describes Zargon/Morcar as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective.
Several expansions were released, each adding new tiles, artifacts and new monsters to the core system.
Space Crusade was also produced by Milton Bradley together with Games Workshop and was first made in 1990. While produced in the UK and available in some other countries including Finland, Ireland, France, Spain, Denmark, Australia and New Zealand, it was never sold in North America. In Germany, Italy, Belgium and the Netherlands, it is known as Star Quest.
It is a sister game to HeroQuest, which was also produced by Milton Bradley and Games Workshop. It uses many of the concepts of the Games Workshop's Space Hulk and Warhammer 40,000 games, but at a much simpler level of game play.
The game was designed by Steven Baker. The original box artwork was by Jim Burns, and the later edition had a cover by David Sque.
Battle Masters is a board game by Milton Bradley made in collaboration with Games Workshop in 1992. It is a game that simulates the type of battles as seen in Warhammer Fantasy Battle, but with much simpler game mechanics not based on its parent game. The game, like the earlier partnerships, was designed by Stephen Baker, who later went on to design the popular game Heroscape.
In Germany it is called Die Claymore-Saga, in France Seigneurs de guerre and in the Netherlands Ridderstrijd.
With thanks to Game Intros and Finales.
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